Scary Maze

This week we built a top down maze game in Arcade editor

We incorporated a lot of elements in this game including a main character, enemies, spawn points, end portals, time blocks and a countdown timer

We made a tile map for our maze, we set up the wall function to keep our player and emeries on the path

We set up a spawn point from where we always start along with a end portal to win the level

We created two enemy spawn points and then created code to generate enemies every 2 seconds. The enemies gradually move towards us

Finally we set up a random block in the centre of our map that resets the clock if we get to it

Have a look at the code below and test it out in the simulator

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2 Player Pong

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Tron Game Part 2