Scary Maze
This week we built a top down maze game in Arcade editor
We incorporated a lot of elements in this game including a main character, enemies, spawn points, end portals, time blocks and a countdown timer
We made a tile map for our maze, we set up the wall function to keep our player and emeries on the path
We set up a spawn point from where we always start along with a end portal to win the level
We created two enemy spawn points and then created code to generate enemies every 2 seconds. The enemies gradually move towards us
Finally we set up a random block in the centre of our map that resets the clock if we get to it
Have a look at the code below and test it out in the simulator